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Code:
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CE00020-2
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Version:
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3
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Approval Status:
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Valid Current
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Title:
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VISUAL MEDIA APPLICATIONS
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Section:
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Computing, Engineering & Technology
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Level:
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2
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Pattern of Delivery
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Contact Hours
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Independent Study Hours
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Total Learning Hours
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36.0
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114.0
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150.0
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Description of Pattern of Delivery
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Pattern
1, study 100.0% in period1
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Site
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BURTON COLLEGE
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STAFFORD
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Registration Conditions
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Module Version Condition Text
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None
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Module Details
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Assessment Details
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A COURSEWORK weighted at 100%.
100% Coursework comprising of:
A written report (1000 words) weighted at 30% which will assess Learning Outcome 1.
Practical weighted at 50% which will assess Learning Outcomes 3 and 4.
Peer assessment weighted at 20% which will assess Learning Outcome 2.
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Indicative Content
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Students will learn;
1. Visual and technical skills in motion graphics for television.
2. The fundamentals of TV animation and effects will be developing industry standard Adobe After Effects including
- Television colour components (RGB and YUV colour)
- 2D and 3D motion, transfer modes, 3D cameras & lights
- Video special effects.
3. The module will also further develop skills in graphics creation and moving image.
4. Introduction to relevant mathematical theories including 2D space, 3D co-ordinate systems, 3D vectors and geometrical manipulation.
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Learning Strategies
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1 x 2 hour laboratory
1 x 1 hour lecture
(1:n) (1:30)2
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Prospectus Information
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Learn to create introduction sequences for television programmes and film using Adobe After Effects and Photoshop.
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Resources
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Adobe After Effects and Photoshop
Non-linear editing suite (Media 100 or Avid)
Video production equipment
Word Processing facilities
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Special Admissions Requirements
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None
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Texts
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Creating Motion Graphics with After Effects, 2nd Edition Volume 1, Meyer (2002), ISBN 1-57820-444-4, Pub: McGraw Hill
Creating Motion Graphics with After Effects, 2nd Edition Volume 2, Meyer (2002), ISBN 1-57820-207-8 Pub, McGraw Hill
Foundation Mathematics, D Booth, 1993, Addison Wesley, ISBN: 0201624192
3D Math Primer for Graphics and Game Development, Fletcher Dunn, 2002, Wordware Publishing Inc, ISBN 10: 1556229119
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Learning Outcome
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1) DEMONSTRATE KNOWLEDGE AND UNDERSTANDING OF TV TECHNOLOGY, TV ANIMATION AND POST PRODUCTION TECHNOLOGY REPORT.
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2) DEVELOP TV STYLE ANIMATIONS AT APPROPRIATE RESOLUTIONS.
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3) SOLVE TYPICAL VISUAL MEDIA PROBLEMS FOUND IN THE PROFESSIONAL ENVIRONMENT.
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4. DEMONSTRATE KNOWLEDGE AND UNDERSTANDING OF THE PRODUCTION OF AN ANIMATION FOR TV.
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